The trojan/virus/bot/whatever seems to have been taken care of. However, I may now be dealing with what it did to my computer.
Any time I now launch a memory or graphics intensive applications, I get a blue screen of death. I'll try reseating my hardware components tonight in hopes that it was simply knocked loose when my cat knocked my entire tower off the side of my desk (it is now residing safely on the ground).
Thursday, August 2, 2012
Tuesday, July 31, 2012
Disaster Strikes..
I came home to lunch today only to find my computer with a Trend Micro window sitting in the bottom right corner of my right-most monitor. Since I had turned the machine on that morning, there had been 1400+ blocked URL attempts and 84 blocked security alerts. This is what I get for leaving my machine on with Remote Access enabled.
Bad Doug!
Bad Doug!
Saturday, July 28, 2012
HydraHouse - Masbot Beginnings
I did several quick silhouette thumbnails in attempt to come up with a mascot for HydraHouse. Since I've never really been good at organic modeling, I figured I would revive and revamp my mascot from my original website so many years ago (he looked a lot like Claptrap from Borderlands). I will be attempting to build a mascot based on the company's name but keep it mechanical to tie back to the original Masbot (and I'm also thinking of some cool ways this can tie into the render farm). My two primary inspiration pieces/sources are the mechanical arms from Dr. Octopus and the mythic creatures, Hydra (dragons, wyverns, and the like as well).
As a rigging challenge, I will be adding the ability to switch mechanical pieces on the fly via variables. I'm hoping to have three separate themes: standard industrial, techno, and steampunk. I look forward the the modeling and texturing challenges as well.
As a rigging challenge, I will be adding the ability to switch mechanical pieces on the fly via variables. I'm hoping to have three separate themes: standard industrial, techno, and steampunk. I look forward the the modeling and texturing challenges as well.
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